At the end of Final Fantasy VII, after the credits and FMVs, there is a screen with lots of slowly animated stars. As this loops continuously, the main theme plays in the background.
When I saw this after my recent play-through, I figured it might shortly cut to another scene. When a short wait yielded nothing, I figured I was meant to press something. When this did nothing, I admit to feeling a pang of uneasiness.
Mad Max was an underwhelming game. I feel like it was almost
something amazing, but after a few hours it became clear that it wasn’t going
to deliver on its conceptual ambitions.
After my initial disappointment, however, I started to enjoy picking it apart, simply because it did a few things differently. Little things that other games don’t always give much attention to. One of those things was its level up system.